Games in Europe
A proud atlas of games made in Europe.
Every pin is a studio. Click it to open its page, which shows a selection of the games it has shipped. The library grows one entry at a time. It contains games I have played and enjoyed, studios I admire, and the magical combination of both things coming together.
Amanita Design · Brno
Embark Studios · Stockholm
Hazelight Studios · Stockholm
Megagon Industries · Berlin
Poti Poti Studio · Barcelona
Sandfall Interactive · Montpellier
Warhorse Studios · Prague
Surgent Studios · London
Don't Nod · Paris
Frogwares · Kyiv
IO Interactive · Copenhagen
Remedy Entertainment · Espoo
Rundisc · Lyon
Triband · Copenhagen
Color Gray Games · Riga
Creative Assembly · Horsham
poncle · BradfordRrose-engine · Berlin
Broken Arms Games · Turin
Playground Games · Leamington Spa
Paintbucket Games · Berlin
Asobo Studio · Bordeaux
GrizzlyGames · Berlin
Mooneye Studios · Hamburg
ZA/UM · Tallinn
11 bit studios · Warsaw
Villa Gorilla · Gothenburg
Jumpsuit Entertainment · Berlin
Klonk Games · Karlsruhe
Ninja Theory · Cambridge
Reikon Games · Warsaw
Tequila Works · Madrid
Coldwood Interactive · Umeå
EA DICE · Stockholm
Mimimi Games · Munich
SUPERHOT Team · Łódź
WeirdBeard · Amsterdam
Daedalic Entertainment · Hamburg
Amplitude Studios · Paris
Blue Byte · Düsseldorf
Rocksteady Studios · London
Playdead · Copenhagen
King Art Games · Bremen
Piranha Bytes · Essen
Criterion Games · Guildford
Ascaron Entertainment · Gütersloh
SIE London Studio · London
Phenomic Game Development · Ingelheim
Funatics · Mülheim
Spellbound Entertainment · Kehl
CD PROJEKT RED · Warsaw94 of 94 studios shown. Positions are city-level; the map is a stylized equirectangular projection.
The library, so far
Studios on my map.

Brno, Czech Republic
Founded 2003
Amanita Design
Czech independent studio with an instantly recognisable hand-drawn style. Makers of Machinarium, the Samorost series, Botanicula, Chuchel, Creaks, and the stop-motion adventure Phonopolis. One of the most imaginative and out-there studios we have.

Stockholm, Sweden
Founded 2018
Embark Studios
Embark Studios AB is a Swedish video game developer based in Stockholm and founded in 2018. The company is most known for developing The Finals and ARC Raiders.

Stockholm, Sweden
Founded 2014
Hazelight Studios
Josef Fares's Stockholm studio, built entirely around split-screen co-op storytelling. Every game — A Way Out, It Takes Two, Split Fiction — requires two players by design, and in my opinion, they're getting better with every game.

Berlin, Germany
Founded 2014
Megagon Industries
Berlin studio behind the Lonely Mountains series — measured, meditative downhill riding games.

Barcelona, Spain
Poti Poti Studio
Small Barcelona-based studio, developers of the cozy seating-logic puzzle game Is This Seat Taken?, which I have gone on to recommend to plenty of people.

Montpellier, France
Founded 2020
Sandfall Interactive
Young Montpellier studio whose debut, Clair Obscur: Expedition 33, arrived in 2025 as one of the most acclaimed European RPGs of the decade — a Belle Époque-inspired turn-based JRPG made by a team of around thirty. My game of the year, just as almost everyone else's.

Prague, Czech Republic
Founded 2011
Warhorse Studios
Prague studio focused on historically grounded RPGs. Best known for Kingdom Come: Deliverance and its 2025 sequel, both set in early 15th-century Bohemia.
Utrecht, Netherlands
Founded 2012
Abbey Games
Utrecht studio focused on systemic, replayable strategy games — Reus, Renowned Explorers, and Godhood.

Stockholm, Sweden
Founded 2008
Arrowhead Game Studios
Independent Swedish studio with a house style built around chaotic, high-friction co-op. Creators of Magicka, the original Helldivers, and the runaway 2024 hit Helldivers 2.

Barnsley, United Kingdom
Founded 2019
Coal Supper
Yorkshire two-person studio (James Carbutt and Will Todd) whose debut, Thank Goodness You're Here!, is a slapstick comedy set in a fictionalised Barnsley. Some scenes of that game, you'll never forget.

Kyiv, Ukraine
Founded 1995
GSC Game World
The Kyiv studio behind S.T.A.L.K.E.R., a series that invented its own genre of anomalous, unforgiving open worlds. Finishing S.T.A.L.K.E.R. 2 while their city was under attack is one of the most remarkable production stories in our industry.
Frankfurt am Main, Germany
Founded 2004
Keen Games
A Frankfurt studio that spent years on work-for-hire before Enshrouded turned them into a survival-craft success story with a voxel world you can genuinely dig through.

Vienna, Austria
Founded 2010
Moon Studios
Fully distributed independent studio with roots in Vienna. Creators of the Ori series and the action-RPG No Rest for the Wicked.

London, United Kingdom
Founded 2020
Surgent Studios
London studio founded by actor Abubakar Salim, whose debut Tales of Kenzera: ZAU wove Bantu mythology into a metroidvania.

Paris, France
Founded 2008
Don't Nod
Paris studio known for narrative games with a distinct authorial voice — Life is Strange, Vampyr, Tell Me Why, and the meditative climbing game Jusant.

Kyiv, Ukraine
Founded 1999
Frogwares
The Ukrainian studio that made Sherlock Holmes its home turf, building detective games where deduction is an actual mechanic. They have kept shipping through the war, which deserves saying out loud.

Copenhagen, Denmark
Founded 1998
IO Interactive
Copenhagen-based independent studio, custodians of the Hitman franchise and the third-party James Bond game 007. Love playing Hitman like a travel game.

Ghent, Belgium
Founded 1996
Larian Studios
Belgian independent studio founded in Ghent by Swen Vincke. Best known for the Divinity: Original Sin series and Baldur's Gate 3 — long-form CRPGs that I have adored since day 1.
Limassol, Cyprus
Founded 2017
Mundfish
Cyprus-headquartered studio, developers of the alt-history Soviet retrofuturist shooter Atomic Heart. A game that looked too good to be true in the trailer, and turned out exactly as good as it looked.

Espoo, Finland
Founded 1995
Remedy Entertainment
Finnish studio near Helsinki with a signature line in cinematic, narrative-forward action — Max Payne, Alan Wake, Control, and Alan Wake 2. Control is one of the best at what it's trying to be - and has one of the best levels of all time.

Lyon, France
Rundisc
Small French studio behind Chants of Sennaar — a language-learning puzzle game inspired by the Tower of Babel.

Copenhagen, Denmark
Founded 2015
Triband
Copenhagen studio behind the WHAT THE ... series — What the Golf?, What the Bat?, What the Car? — physical-comedy sports games.

Riga, Latvia
Founded 2020
Color Gray Games
Latvian independent studio, best known for the Poirot-by-way-of-deduction mystery The Case of the Golden Idol. Absolutely joy of a franchise that I'd recommend to every puzzle game fan.

Horsham, United Kingdom
Founded 1987
Creative Assembly
British studio in West Sussex, part of Sega. The long-running steward of the Total War series and the studio behind Alien: Isolation.

Bradford, United Kingdom
Founded 2020
poncle
One-person UK studio (Luca Galante) that turned Vampire Survivors from a hobby project into a genre.
Berlin, Germany
Founded 2014
rose-engine
The two-person German team of Yuri Stern and Barbara Wittmann, and the makers of Signalis — a survival horror that reads like an art-house film and respects your patience more than your reflexes.
Berlin, Germany
Founded 2020
Toukana Interactive
Small Berlin studio behind Dorfromantik — the quiet tile-laying game that grew from a student project at HTW Berlin into a BAFTA- and German Computer Game Award-winning hit. Also lovely people.
Milan, Italy
Founded 1998
Ubisoft Milan
Ubisoft's Italian studio, best known for co-developing the Mario + Rabbids crossover series with Nintendo — a rare example of a European studio leading a first-party Nintendo IP - and one of my all-time favourite games on Nintendo Switch.

Turin, Italy
Founded 2016
Broken Arms Games
Independent studio from Turin. Their winemaking management game Hundred Days is partly based on co-founder Yves Hohler's own experience running a family vineyard, and a pure, cozy pleasure, with surprisingly deep simulation mechanics.

Helsinki, Finland
Founded 1995
Housemarque
One of Finland's oldest studios and the keeper of the arcade flame — Super Stardust, Resogun, Nex Machina, and finally Returnal, which turned bullet-hell precision into a PlayStation prestige release. Part of PlayStation Studios since 2021.

Madrid, Spain
Founded 2002
MercurySteam
Madrid studio that earned the rare trust of being handed other people's icons — Castlevania first, then Samus Aran. Metroid Dread is proof that a European team can carry a Nintendo pillar franchise.

Leamington Spa, United Kingdom
Founded 2010
Playground Games
Built in Britain's Midlands games cluster and now part of Xbox Game Studios. The Forza Horizon series is their signature: open-world driving that feels like a festival rather than a simulator.
Dublin, Ireland
Founded 2014
Dreamfeel
Small Dublin studio led by Llaura McGee, makers of the narrative comic-book game If Found…
Berlin, Germany
Founded 2017
ION LANDS
German indie studio whose voxel cyberpunk city in Cloudpunk proved that atmosphere and conversation can carry a game further than combat ever would.

Berlin, Germany
Founded 2018
Paintbucket Games
Berlin studio focused on serious games about totalitarianism — Through the Darkest of Times and Beholder 3.
London, United Kingdom
Founded 2004
ustwo games
London studio inside ustwo, best known for the Monument Valley series and a run of thoughtful mobile-first games about care, wildlife, and everyday repair.

Sliema, Malta
Founded 2006
4A Games
Founded in Kyiv and headquartered in Malta since 2014, with the Ukrainian team still central to development. The Metro series is their life's work: claustrophobic, literary, and unusually principled about atmosphere over spectacle.

Bordeaux, France
Founded 2002
Asobo Studio
Bordeaux studio behind the A Plague Tale series and Microsoft Flight Simulator — technically ambitious work in equal parts intimate and vast.

Berlin, Germany
Founded 2017
Berlin, Germany
Founded 2016

Hamburg, Germany
Founded 2013
Mooneye Studios
Hamburg studio behind Lost Ember — an exploration adventure told through the eyes of animals.

Tallinn, Estonia
Founded 2016
ZA/UM
Studio and cultural collective with Estonian roots, developers of the isometric RPG Disco Elysium.

Warsaw, Poland
Founded 2010
11 bit studios
Warsaw-based independent studio and publisher known for games with a strong ethical or political spine — This War of Mine, the Frostpunk series, and The Alters.
Prague, Czech Republic
Founded 2018
Beat Games
Prague studio behind Beat Saber, the rhythm game that arguably did more than any other title to sell consumer VR. Also just plain fun.

Valencia, Spain
Founded 2016
Digital Sun
Valencia studio behind Moonlighter and Cataclismo — pixel-art games with a strong systems core.
Cambridge, United Kingdom
Founded 1994
Frontier Developments
Cambridge studio led by David Braben (Elite) — the Planet and Jurassic World management sims, plus Elite Dangerous. Dinosaurs haven't looked that great in a long time.

Oslo, Norway
Founded 1993
Funcom
A Norwegian veteran with an unusually adventurous back catalogue: The Longest Journey, Anarchy Online, The Secret World, Conan Exiles, and now Dune.
Barcelona, Spain
Founded 2016
Nomada Studio
Barcelona studio whose watercolour-styled platformer GRIS became a modern reference point for painterly indie art direction. And it also casually broke my heart.
Paris, France
Founded 1997
Quantic Dream
Parisian studio that has spent nearly three decades arguing that games can be branching drama. Heavy Rain, Beyond: Two Souls, and Detroit: Become Human all live or die on their motion capture and their choices.
Stockholm, Sweden
Founded 2014
The Bearded Ladies
Stockholm studio, developers of the tactics-and-stealth hybrid Mutant Year Zero: Road to Eden.

Gothenburg, Sweden
Villa Gorilla
Small Gothenburg studio, developers of the pinball-metroidvania Yoku's Island Express.
London, United Kingdom
Founded 2012
Bithell Games
Mike Bithell's London studio — Thomas Was Alone, Volume, the Subsurface Circular / Quarantine Circular short-form narrative pair.

Amsterdam, Netherlands
Founded 2000
Guerrilla Games
Amsterdam studio and part of PlayStation Studios, best known for the Killzone series and the Horizon open-world action RPGs — a technical showcase that pushed the PlayStation 4 to its limits.

Berlin, Germany
Founded 2013
Jumpsuit Entertainment
Berlin studio behind the puzzle game She Remembered Caterpillars — a colour-blending logic puzzler wrapped in melancholy watercolour.

Karlsruhe, Germany
Founded 2013

Cambridge, United Kingdom
Founded 2000
Ninja Theory
Cambridge studio inside Xbox Game Studios, known for narrative-forward action — Heavenly Sword, Enslaved, DmC, the Hellblade series.

Warsaw, Poland
Founded 2014
Reikon Games
Warsaw studio founded by veterans of CD Projekt Red, People Can Fly, and Techland — best known for the cyberpunk top-down shooter RUINER.

Madrid, Spain
Founded 2009
Tequila Works
Madrid studio behind Deadlight, RiME, and, co-produced with UK's Cavalier Game Studios, the party-loop mystery The Sexy Brutale.

Umeå, Sweden
Founded 2003
Coldwood Interactive
Small northern-Swedish studio, developers of the yarn-puzzle platformer Unravel and its sequel.

Stockholm, Sweden
Founded 1992
EA DICE
Digital Illusions Creative Entertainment — the Stockholm studio behind the Battlefield series and the original Mirror's Edge. Part of Electronic Arts since 2006 and one of the anchor studios of the Swedish games scene.
Leamington Spa, United Kingdom
Founded 2014
Ghost Town Games
Two-person UK studio, creators of the couch co-op kitchen chaos series Overcooked.

Guildford, United Kingdom
Founded 2008
Hello Games
Small Guildford studio behind Joe Danger and No Man's Sky — a case study in long-form post-launch commitment and community support.
Berlin, Germany
Founded 2013
Maschinen-Mensch
A small Berlin studio with a fondness for pulp expeditions and systemic storytelling. Curious Expedition and its sequel are roguelike travelogues that are as funny as they are cruel.

Munich, Germany
Founded 2008
Mimimi Games
Munich studio (closed 2023) that revived real-time tactics with Shadow Tactics, Desperados III, and Shadow Gambit.
Stockholm, Sweden
Founded 1995
Paradox Development Studio
In-house grand-strategy studio of Paradox Interactive — Europa Universalis, Crusader Kings, Hearts of Iron, Stellaris. Classic games where the tutorial lasts 20 hours and you love it.

Łódź, Poland
Founded 2013
SUPERHOT Team
Polish independent team behind SUPERHOT — the FPS where time only moves when you do.

Amsterdam, Netherlands
Founded 2013
WeirdBeard
Amsterdam studio, developers of the tetris-meets-Jenga party game Tricky Towers.

Tampere, Finland
Founded 2009
Colossal Order
Tampere studio dedicated to serious city-builders — the Cities in Motion series and, since 2015, the Cities: Skylines franchise. My favourite city builder of all time.

Hamburg, Germany
Founded 2007
Daedalic Entertainment
Hamburg studio and publisher with a long line of point-and-click adventures, including Deponia and The Dark Eye: Blackguards.
Stockholm, Sweden
Founded 2007
Fatshark
Stockholm studio behind Warhammer: Vermintide, Vermintide 2, and Warhammer 40,000: Darktide — a specialist in cooperative, weight-forward melee.
Kassel, Germany
Founded 2015
Gentlymad Studios
Kassel-based studio behind the melancholy gravity puzzler In Between and other small, deliberately handcrafted games.

Cambridge, United Kingdom
Founded 2001
Introversion Software
British indie studio, developers of Uplink, DEFCON, and the long-running management sim Prison Architect.

Paris, France
Founded 2011
Amplitude Studios
Paris studio (part of Sega) devoted to strategy — the Endless series and Humankind.
Edinburgh, United Kingdom
Founded 1988
Rockstar North
The Edinburgh studio at the core of Rockstar Games, descended from DMA Design. Lead studio on the Grand Theft Auto series since GTA III.
Lyon, France
Founded 1999
Arkane Lyon
Lyon branch of Arkane, lead studio on Dishonored and Deathloop — European home of the immersive sim. Dishonored is the undisputed master of level design.

Düsseldorf, Germany
Founded 1988
Blue Byte
German studio (now Ubisoft Blue Byte) with roots in Mülheim, custodians of The Settlers and the Anno series.

Sofia, Bulgaria
Founded 1997
Haemimont Games
Sofia studio, custodians of Tropico from 2009 onward and creators of Surviving Mars.

London, United Kingdom
Founded 2004
Rocksteady Studios
London studio that redefined the licensed superhero game with the Batman: Arkham series, starting with Arkham Asylum in 2009. In my opinion one of the best action franchises of all time.

Copenhagen, Denmark
Founded 2006
Playdead
Copenhagen studio whose two puzzle-platformers, Limbo and Inside, defined a generation of moody, silhouette-driven indie games.
Wakefield, United Kingdom
Founded 1990
Team17
West Yorkshire studio and publisher, custodians of the Worms series and publisher of many notable indies (Overcooked, The Escapists, Yoku's Island Express).

Bremen, Germany
Founded 2000
King Art Games
Bremen studio behind The Book of Unwritten Tales and Iron Harvest.

Essen, Germany
Founded 1997
Piranha Bytes
Ruhr-area studio behind the Gothic and Risen series — famous German open-world RPGs.

Guildford, United Kingdom
Founded 1996
Criterion Games
Guildford studio inside EA, creators of the Burnout series and modern Need for Speed entries.
Berlin, Germany
Founded 2000
Radon Labs
Defunct Berlin studio (2000–2010), remembered for The Dark Eye: Drakensang, one of the last major German-made classic party RPGs. One of the studios that supported my love for RPGs.
Montreuil, France
Founded 1986
Ubisoft
French multinational publisher and developer with its headquarters and lead studio in Montreuil, near Paris. Home of Assassin's Creed, Rayman, and many more iconic franchises of today.

Gütersloh, Germany
Founded 1991
Ascaron Entertainment
German studio (defunct 2009) behind the Patrician series and the action-RPG Sacred, one of my most beloved German games.

Frankfurt am Main, Germany
Founded 1999
Crytek
The German studio that made PC players buy new graphics cards. Far Cry announced them, Crysis made them a benchmark, and CryEngine turned their tech into an industry export. Today they also run Hunt: Showdown.

London, United Kingdom
Founded 2002
SIE London Studio
PlayStation Studios team in London, best known for SingStar and the EyeToy titles that defined a generation of PS2/PS3 party gaming.

Ingelheim, Germany
Founded 1997
Phenomic Game Development
German studio (closed 2013) behind the SpellForce series — a distinctive RTS/RPG hybrid, yet another one of my favourite German games.

Mülheim, Germany
Founded 2000
Funatics
German studio in Mülheim an der Ruhr, developers of ParaWorld and the fairy-tale action-RPG Zanzarah: The Hidden Portal. The one game I mention when people ask for hidden (lost) gems.

Guildford, United Kingdom
Founded 1987
Bullfrog Productions
Legendary Guildford studio founded by Peter Molyneux — Populous, Theme Hospital, Syndicate, Dungeon Keeper. Closed in 2001.
Southam, United Kingdom
Founded 1986
Codemasters
Long-running British studio (now part of EA) with a racing pedigree from Micro Machines through the modern F1 series.

Kehl, Germany
Founded 1994
Spellbound Entertainment
German studio (defunct) associated with the Desperados series and a Great Giana Sisters remake, Giana Sisters DS. Giana Sisters was one of the first games that entranced me as a child.

Warsaw, Poland
Founded 2002
CD PROJEKT RED
Warsaw-based studio and part of the CD PROJEKT group, developers of The Witcher series and Cyberpunk 2077. Disclosure: this is my current employer.